Direction
Direction
🔵 🔴 🟡 Course description
The aim of the course is to examine the artistic, historical and technological implications of video projection in the performative space of contemporary art/performance forms. Having mainly an artistic/practical character and taking into account the historical trajectories of pre-cinematic constructions and their audiovisual extensions in space during the 20th century (video art, installations, expanded cinema), the course attempts to introduce students to the field of video projection design in relation to surface, space, materiality and body, understanding the mapped projective image (still image and digital video) as a performative topology and dynamic narrative space. At the same time, the course aims to develop a hybrid aesthetic and artistic thought creation, focusing on applied artistic compositions of a projection in space (object, body) through the use of image, video, with the intention of converging digital art forms and performative practices in space [collaboration with performing arts courses is promoted].
To analyze and understand the basic characteristics of video projections (video, projection image, surface, mapping) and their performative relationship with space, media and the body,
Apply and operate display technologies and digital composition/projection software (projection technology, video editing software and video mapping software)
Design and implement visual projection environments in relation to space, materiality and the body
To develop a hybrid artistic approach through the combination of digital media, performative features and poetic expression
🔵 🔴 🟡 Theory (1 hour)
🔵 🔴 🟡 Workshop (2 hours)
Note: Students are recommended to have their own laptop in the laboratory for better practice and understanding of the exercises per week. The department will provide an indicative number of small projectors within the DPDA multimedia laboratory.
Review language: Greek
🔵 🔴 🟡 Evaluation method:
🔵 🔴 🟡 Course Textbooks [Eudoxus]
Extra Bibliography